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Vince passport 1160

Vince Lestrade's Republian passport

Passports are primary identification document, and all entrants should carry one at all times. Passports carry information about the entrants such as name, sex, date of birth and nationality. The passport cover colors vary depending on their country of issue.

The passport is one of the four documents the inspector can stamp a denial or approval on. The other three are the temporary visa slip, the passport seizure slip and Jorji Costava's fake passport.

If an entrant is missing a passport, highlight the Entrant must have a passport rule in the rulebook and the empty counter in front of the entrant to interrogate them.

The End of Day Screen will show how many Arstotzkan (and Obristan) Passports the Inspector's Family has, but on the Day that the Family's Passport was confiscated, the Inspector has to confiscate Obri Passports to escape to Obristan

Possible discrepancies[]

Kolechia passport film

a Kolechia passport in the short film adaptation.

Passports in the release version[]

Papers, Please has seven official passports of real in-game countries and a fake passport issued by "Cobrastan." Passports differ from each other by color, ornaments and the layout of the data page. All passports contain the same information fields.

Issuing country and cities Notes Data page Cover
Antegria
  • St. Marmero
  • Glorian
  • Outer Grouse
  • The only passport with the entrant's name at the bottom. Other passports have the entrant's name at the top.
  • One of the three passports with the Entrant's photo on the right side.
Antegria passport 1160 Antegrian passport
Arstotzka
  • One of the two passports that have the ID number in the lower left corner.
  • One of the two passports that use the layout from the beta version (a dotted line is added under the country name, though).
  • From day 28 onward, all Arstotzkan passports must be confiscated. (Including the Inspector's and his family's Passport)
  • Jorji Costava's fake passport uses the same layout as the Arstotzkan passport.
Arstotzka passport 1160 PassportOuterArstotzka
Impor
  • Enkyo
  • Haihan
  • Tsunkeido
  • Entrants from Impor are not allowed to enter Arstotzka on day 19.
Impor passport open Imporian passport
Kolechia
  • All Kolechians must be searched on day 7.
  • EZIC requires the inspector to confiscate a passport from diplomat Kordon Kallo to slip their agent through in his place on day 27.
Kolechia passport 1160 Kolechian passport
Obristan
  • Skal
  • Lorndaz
  • Mergerous
  • One of the three passports with the Entrant's oto on the right side.
  • One of the two passports that have the ID number in the lower left corner.
  • Needed to escape to Obristan near the end of the game (endings 16 and 18). See day 29 for details.
  • Jorji Costava's fake passport uses the colors of the Obri passport on its cover.
Obristan passport 1160 Obrista passport
Republia
  • True Glorian
  • Lesrenadi
  • Bostan
  • One of the three passports with the Entrant's photo on the right side.
Vince passport Republian passport
United Federation
  • Great Rapid
  • Shingleton
  • Korista City
  • One of the two passports that use the layout from the beta version (the country name is centered and the seal and an extra line are added, though).
  • Entrants from the United Federation are not allowed to enter Arstotzka on day 25.
United federation passport 1160 Federal passport
Cobrastan
  • Bestburg
  • Only seen on day 4.
  • A fake probably made by Jorji Costava.
  • Appears to be written with a crayon or a colored pencil.
  • Uses the layout of an Arstotzkan passport and the cover colors of an Obri passport.
Fake passport 1160 Cobrastan cover
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