(62131 is definitely in the game files; I couldn't find any sources for the other one) |
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Endless mode allows you to play one of three game types with an endless flow of procedurally-generated entrants: Timed, Perfection, or Endurance. Each game type has a different scoring system. You can also choose from four different rule sets for any game type. |
Endless mode allows you to play one of three game types with an endless flow of procedurally-generated entrants: Timed, Perfection, or Endurance. Each game type has a different scoring system. You can also choose from four different rule sets for any game type. |
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− | Endless mode is unlocked by entering a five-digit code which is unlocked after reaching a certain ending in story mode. The code |
+ | Endless mode is unlocked by entering a five-digit code which is unlocked after reaching a certain ending in story mode. The code will not give to you unless you play until day 31 without helping [[EZIC]]. |
===Endless game modes=== |
===Endless game modes=== |
Revision as of 07:26, 2 September 2013
There are two game modes in Papers, Please. Story mode is available from the start, and endless mode is unlocked after reaching one of the twenty endings in the former.
Story mode
Story mode consists of a 31-day campaign, with 20 different endings. The story is that an unnamed male Arstotzkan is chosen via a job lottery to work as a border inspector. He will have to earn enough money to cover rent, food and heating bills each day, in order to keep his family healthy.
In addition to taking care of his family, he will soon have to make some tough choices, as a revolution is stirring in Arstotzka, under the careful planning of a mysterious organization.
Each day, the inspector will encounter a number of randomized generic entrants as well as scripted events, such as entrants with unique dialog, documents or items. The inspector's daily salary is based on performance. Each entrant that is handled according to immigration protocol is worth 5 credits; failing to follow regulations will lead to a citation.
Easy mode
Story mode can be played with easy mode set on in the preferences. This will give the inspector extra 20 credits at the end of each day but does not have any other effect on the game. The daily bonus is called extra mode crutch in the end-of-day screen.
Endless mode
Endless mode allows you to play one of three game types with an endless flow of procedurally-generated entrants: Timed, Perfection, or Endurance. Each game type has a different scoring system. You can also choose from four different rule sets for any game type.
Endless mode is unlocked by entering a five-digit code which is unlocked after reaching a certain ending in story mode. The code will not give to you unless you play until day 31 without helping EZIC.
Endless game modes
Name | Challenge | Details |
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Timed | Process as many travelers as possible in 10 minutes | |
Perfection | Game over at first citation. Earn dwindling points. |
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Endurance | Play until balance goes negative. Avoid penalties. |
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Rule sets
A rule set determines which border checkpoint rules are in effect and which documents are required for entrants. All four rule sets are available for all three game types in the endless mode.
Icon | Features in use | Rules in effect | Documents in use |
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as above | as above, and
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as above, and | |
as above, and
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as above, and
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as above, and | |
as above | as above, but
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as above, but
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