Papers Please Wiki
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In addition to taking care of his family, he will soon have to make some tough choices, as a revolution is stirring in Arstotzka, under the careful planning of a [[EZIC|mysterious organization]].
 
In addition to taking care of his family, he will soon have to make some tough choices, as a revolution is stirring in Arstotzka, under the careful planning of a [[EZIC|mysterious organization]].
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Each day, the inspector will encounter a number of randomized generic [[Entrant|entrants]] as well as scripted events, such as entrants with unique dialog, documents or items. The inspector's daily salary is based on performance. Each entrant that is handled according to [[Rulebook|immigration protocol]] is worth 5 credits; failing to follow regulations will lead to a [[citation]].
   
 
==Endless mode==
 
==Endless mode==
Endless mode allows you to play one of three game modes with an endless flow of procedurally-generated [[Immigrant|travelers]]: Timed, Perfection, or Endurance. Each gamemode has a different [[scoring]] system. You can also choose from 4 different [[rulesets]] for any game-type. A ruleset determines which border checkpoint rules are in effect and which [[documents]] are required for travelers.
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Endless mode allows you to play one of three game types with an endless flow of procedurally-generated entrants: Timed, Perfection, or Endurance. Each game type has a different scoring system. You can also choose from four different rule sets for any game type.
   
Endless mode is unlocked after reaching a certain ending in story mode. Alternatively, you can use the following code to unlock it; it will work even if you have not gotten the required ending:
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Endless mode is unlocked by entering a five-digit code which is unlocked after reaching a certain ending in story mode. The code is <span style="background-color:black; color:black;">62131</span>.
<span style="background-color:black; color:black;">62131</span>
 
   
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===Endless game modes===
There are three ways to play endless mode:
 
{| class="table1"
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{| class="article-table"
! width="150"| Name
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! Name
! width="450"| Challenge
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! Challenge
  +
! Rules
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|-
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|style="vertical-align: top;"|Timed
 
|style="vertical-align: top;"|Process as many travelers as possible in 10 minutes
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|style="vertical-align: top;"|
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*+1 point for each correctly processed entrant.
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*+5 seconds for each [[detainment|detained entrant]].
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*–30 seconds for each incorrectly processed entrant.
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|-
  +
|style="vertical-align: top;"|Perfection
 
|style="vertical-align: top;"|Game over at first [[citation]]. Earn dwindling points.
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|style="vertical-align: top;"|
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*10 points point for each correctly processed entrant in the first minute, one less point for each minute that passes.
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*+1 point for each detained entrant.
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*Receiving a citation ends the game.
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|-
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|style="vertical-align: top;"|Endurance
 
|style="vertical-align: top;"|Play until balance goes negative. Avoid penalties.
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|style="vertical-align: top;"|
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*+1 point for each correctly processed entrant.
  +
*+2 points for each detained entrant.
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*–5 × ''n'' points for each incorrectly processed entrant, where ''n''is the number of citations received.
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*Falling to or below 0 points ends the game.
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|}
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===Rule sets===
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A rule set determines which border checkpoint rules are in effect and which [[documents]] are required for entrants. All four rule sets are available for all game types in the endless mode.
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{| class="article-table"
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! Rule set #
  +
! Features in use
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! Rules in effect
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! Documents in use
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|-
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|style="vertical-align: top;"|1
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|style="vertical-align: top;"|
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*[[Inspection mode]]
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*[[Detainment]]
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*[[Fingerprints]]
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*[[Search]] option
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*[[Forgery|Forged documents]] possible
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*Wanted criminals possible
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|style="vertical-align: top;"|
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*[[Entrant]] must have valid passport
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*All documents must be current
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*No [[contraband|weapons or contraband]]
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*Arstotzkan citizens must have an ID card
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*Foreigners require an entry permit
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*[[Worker]]s must have a work pass
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|style="vertical-align: top;"|
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*[[Passport]]
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*[[Entry permit]]
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*[[Work pass]]
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*[[ID card]]
 
|-
 
|-
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|2
|[[Timed mode|Timed]]
 
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|
|Process as many travelers as possible in 10 minutes
 
 
|-
 
|-
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|3
|[[Perfection mode|Perfection]]
 
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|
|Game over at first [[penalty]]. Earn dwindling [[points]].
 
 
|-
 
|-
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|4
|[[Endurance mode|Endurance]]
 
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|
|Play until [[balance]] goes negative. Avoid penalties.
 
 
|}
 
|}
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

Revision as of 17:58, 31 August 2013

There are two game modes in Papers, Please. Story mode is available from the start, and endless mode is unlocked after reaching one of the twenty endings in the former.

Story mode

Story mode consists of a 31-day campaign, with 20 different endings. The story is that an unnamed male Arstotzkan is chosen via a job lottery to work as a border inspector. He will have to earn enough money to cover rent, food and heating bills each day, in order to keep his family healthy.

In addition to taking care of his family, he will soon have to make some tough choices, as a revolution is stirring in Arstotzka, under the careful planning of a mysterious organization.

Each day, the inspector will encounter a number of randomized generic entrants as well as scripted events, such as entrants with unique dialog, documents or items. The inspector's daily salary is based on performance. Each entrant that is handled according to immigration protocol is worth 5 credits; failing to follow regulations will lead to a citation.

Endless mode

Endless mode allows you to play one of three game types with an endless flow of procedurally-generated entrants: Timed, Perfection, or Endurance. Each game type has a different scoring system. You can also choose from four different rule sets for any game type.

Endless mode is unlocked by entering a five-digit code which is unlocked after reaching a certain ending in story mode. The code is 62131.

Endless game modes

Name Challenge Rules
Timed Process as many travelers as possible in 10 minutes
  • +1 point for each correctly processed entrant.
  • +5 seconds for each detained entrant.
  • –30 seconds for each incorrectly processed entrant.
Perfection Game over at first citation. Earn dwindling points.
  • 10 points point for each correctly processed entrant in the first minute, one less point for each minute that passes.
  • +1 point for each detained entrant.
  • Receiving a citation ends the game.
Endurance Play until balance goes negative. Avoid penalties.
  • +1 point for each correctly processed entrant.
  • +2 points for each detained entrant.
  • –5 × n points for each incorrectly processed entrant, where nis the number of citations received.
  • Falling to or below 0 points ends the game.

Rule sets

A rule set determines which border checkpoint rules are in effect and which documents are required for entrants. All four rule sets are available for all game types in the endless mode.

Rule set # Features in use Rules in effect Documents in use
1
  • Entrant must have valid passport
  • All documents must be current
  • No weapons or contraband
  • Arstotzkan citizens must have an ID card
  • Foreigners require an entry permit
  • Workers must have a work pass
2
3
4